by veskoiliev | Oct 21, 2015 | Android, Development
As an Android developer you should certainly know what overdraw is and why it’s bad. If not – THIS episode of Android Performance Patterns got you covered, check it out.
Finding overdraw is super easy – you can do it right on your device:
by veskoiliev | Oct 18, 2015 | Development
As an assistant of a course in basic Java in my local university, I saw a common misunderstanding among students what interfaces really are. In this short article I’ll try to give students another point of view.
As we all know “an interface is a group of related methods with empty bodies”*. Consider the following example: